Having fun with the kitbash Future Slums.
Customizing maps, adding apartments, props and scattering all of these on Clarisse.
I am considering using these types of buildings for the first Megalopolis belt.
There's all kinds of simulation traffic here. The latest immersion hardware is traded, but above all fictitious identities are traded on the black market to integrate this vast game zone that the old Paris has become.
A series of raw renderings with the entire building. I added several ads in different forms (posters, neon lights) as well as other varieties of apartments that are added to the main tower.
So it's a single asset scattered in a scene (you can easily see the rehearsals).
The idea here was to see to what extent I can do close-ups and to see how the asset behaves in the scene.
To stage like this is also, in a way, to start living in this place which will be a district of Megalopolis.
I then played with two volume-fog to create the atmospheric effects and I varied the mood with different HDRs.
It's time to move on to the creation of other towers with different colours and sizes to complete the creation of this district.
🎬 MEGALOPOLIS project: https://benjaminbardou.com
#megalopolis #wip #madewithclarisse #cyberpunk